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processorPointPatch Member List

This is the complete list of members for processorPointPatch, including all inherited members.

BoundaryMesh typedefprocessorPointPatch
boundaryMesh() const pointPatch [inline]
coupled() const processorPointPatch [inline, virtual]
cutEdgeIndices() const processorPointPatch [virtual]
cutEdgeNeighbourIndices() const processorPointPatch
cutEdgeNeighbourStart() const processorPointPatch
cutEdgeOwnerIndices() const processorPointPatch
cutEdgeOwnerStart() const processorPointPatch
declareRunTimeSelectionTable(autoPtr, facePointPatch, polyPatch,(const polyPatch &patch, const pointBoundaryMesh &bm),(patch, bm))facePointPatch
doubleCutEdgeIndices() const processorPointPatch
doubleCutNeighbour() const processorPointPatch
doubleCutOwner() const processorPointPatch
facePointPatch(const polyPatch &, const pointBoundaryMesh &)facePointPatch
faceTriangles(const label faceID) const facePointPatch [virtual]
index() const facePointPatch [inline, virtual]
isMaster() const processorPointPatch [inline]
isSlave() const processorPointPatch [inline]
localEdgeIndices() const processorPointPatch [virtual]
localPoints() const processorPointPatch [virtual]
meshPoints() const processorPointPatch [virtual]
myProcNo() const processorPointPatch [inline]
name() const facePointPatch [inline, virtual]
neighbProcNo() const processorPointPatch [inline]
New(const polyPatch &, const pointBoundaryMesh &)facePointPatch [static]
nFaces() const facePointPatch [inline, virtual]
ownNeiDoubleMask() const processorPointPatch
patch() const facePointPatch [inline]
pointNormals() const processorPointPatch [virtual]
pointPatch(const pointBoundaryMesh &bm)pointPatch [inline]
processorPointPatch(const polyPatch &patch, const pointBoundaryMesh &bm)processorPointPatch
size() const processorPointPatch [inline, virtual]
TypeName(processorPolyPatch::typeName_())processorPointPatch
Foam::facePointPatch::TypeName(polyPatch::typeName_())facePointPatch
Foam::pointPatch::TypeName("basePatch")pointPatch
~facePointPatch()facePointPatch [inline, virtual]
~pointPatch()pointPatch [inline, virtual]
~processorPointPatch()processorPointPatch [virtual]

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