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Neighbour processor patch. Note: morph patch face ordering comes geometric or topological. Geometric: no cyclics allowed (assumes faces coincident) Topological: needs unmodified faces on both sides to correspond. Also needs at least one per connected patch area (so all patch faces can be visited from an unmodified face)
Definition in file processorPolyPatch.H.
Go to the source code of this file.
Namespaces | |
namespace | Foam |
Classes | |
class | processorPolyPatch |