BoundaryMesh typedef | facePointPatch | |
boundaryMesh() const | pointPatch | [inline] |
coupled() const | pointPatch | [inline, virtual] |
declareRunTimeSelectionTable(autoPtr, facePointPatch, polyPatch,(const polyPatch &patch, const pointBoundaryMesh &bm),(patch, bm)) | facePointPatch | |
facePointPatch(const polyPatch &, const pointBoundaryMesh &) | facePointPatch | |
faceTriangles(const label faceID) const | facePointPatch | [virtual] |
index() const | facePointPatch | [inline, virtual] |
localPoints() const | facePointPatch | [inline, virtual] |
meshPoints() const | facePointPatch | [inline, virtual] |
name() const | facePointPatch | [inline, virtual] |
New(const polyPatch &, const pointBoundaryMesh &) | facePointPatch | [static] |
nFaces() const | facePointPatch | [inline, virtual] |
patch() const | facePointPatch | [inline] |
pointNormals() const | facePointPatch | [inline, virtual] |
pointPatch(const pointBoundaryMesh &bm) | pointPatch | [inline] |
size() const | facePointPatch | [inline, virtual] |
TypeName(wallPolyPatch::typeName_()) | wallPointPatch | |
Foam::facePointPatch::TypeName(polyPatch::typeName_()) | facePointPatch | |
Foam::pointPatch::TypeName("basePatch") | pointPatch | |
wallPointPatch(const polyPatch &patch, const pointBoundaryMesh &bm) | wallPointPatch | [inline] |
~facePointPatch() | facePointPatch | [inline, virtual] |
~pointPatch() | pointPatch | [inline, virtual] |