distSqr() const | wallPoint | [inline] |
distSqr() | wallPoint | [inline] |
enterDomain(const polyPatch &patch, const label patchFaceI, const point &faceCentre) | wallPoint | [inline] |
greatPoint | wallPoint | [static] |
leaveDomain(const polyPatch &patch, const label patchFaceI, const point &faceCentre) | wallPoint | [inline] |
operator!=(const wallPoint &) const | wallPoint | [inline] |
operator<<(Ostream &, const wallPoint &) | wallPoint | [friend] |
operator==(const wallPoint &) const | wallPoint | [inline] |
operator>>(Istream &, wallPoint &) | wallPoint | [friend] |
origin() const | wallPoint | [inline] |
origin() | wallPoint | [inline] |
sameGeometry(const wallPoint &, const scalar tol) const | wallPoint | [inline] |
transform(const tensor &rotTensor) | wallPoint | [inline] |
updateCell(const polyMesh &mesh, const label thisCellI, const label neighbourFaceI, const wallPoint &neighbourWallInfo, const scalar tol) | wallPoint | [inline] |
updateFace(const polyMesh &mesh, const label thisFaceI, const label neighbourCellI, const wallPoint &neighbourWallInfo, const scalar tol) | wallPoint | [inline] |
updateFace(const polyMesh &mesh, const label thisFaceI, const wallPoint &neighbourWallInfo, const scalar tol) | wallPoint | [inline] |
valid() const | wallPoint | [inline] |
wallPoint() | wallPoint | [inline] |
wallPoint(const point &origin, const scalar distSqr) | wallPoint | [inline] |
wallPoint(const wallPoint &) | wallPoint | [inline] |