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Public Member Functions | |
ClassName ("meshTriangulation") | |
meshTriangulation () | |
Construct null. | |
meshTriangulation (const polyMesh &, const label internalFacesPatch, const boolList &includedCell, const bool faceCentreDecomposition=false) | |
Construct from selected mesh cell and region number to be used. | |
label | nInternalFaces () const |
number of triangles in *this which are internal to the surface | |
const labelList & | faceMap () const |
from triangle to mesh face |
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Construct null.
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Construct from selected mesh cell and region number to be used. for triangles resulting from internal faces. (all boundary triangles get polyMesh patch id). faceCentreDecomposition = true : decomposition around face centre false : decomposition using existing vertices |
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from triangle to mesh face
Definition at line 146 of file meshTriangulation.H. |
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number of triangles in *this which are internal to the surface
Definition at line 140 of file meshTriangulation.H. |