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PrimitivePatch Member List

This is the complete list of members for PrimitivePatch, including all inherited members.

boundaryPoints() const PrimitivePatch
checkPointManifold(const bool report=false, labelHashSet *setPtr=NULL) const PrimitivePatch
checkTopology(const bool report=false, labelHashSet *setPtr=NULL) const PrimitivePatch
clearGeom()PrimitivePatch
clearOut()PrimitivePatch
clearPatchMeshAddr()PrimitivePatch
clearTopology()PrimitivePatch
edgeFaces() const PrimitivePatch
edgeLoops() const PrimitivePatch
edges() const PrimitivePatch
faceEdges() const PrimitivePatch
faceFaces() const PrimitivePatch
faceNormals() const PrimitivePatch
ILLEGAL enum valuePrimitivePatch
isInternalEdge(const label edgeI) const PrimitivePatch [inline]
localFaces() const PrimitivePatch
localPointOrder() const PrimitivePatch
localPoints() const PrimitivePatch
MANIFOLD enum valuePrimitivePatch
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const PrimitivePatch
meshPointMap() const PrimitivePatch
meshPoints() const PrimitivePatch
movePoints(const pointField &)PrimitivePatch [virtual]
nEdges() const PrimitivePatch [inline]
nInternalEdges() const PrimitivePatch
nPoints() const PrimitivePatch [inline]
OPEN enum valuePrimitivePatch
operator=(const PrimitivePatch< Face, FaceList, PointField > &)PrimitivePatch
pointEdges() const PrimitivePatch
pointFaces() const PrimitivePatch
pointNormals() const PrimitivePatch
points() const PrimitivePatch [inline]
PrimitivePatch(const FaceList< Face > &faces, const pointField &points)PrimitivePatch
PrimitivePatch(const PrimitivePatch< Face, FaceList, PointField > &)PrimitivePatch
projectFaceCentres(const ToPatch &targetPatch, const vectorField &projectionDirection, const intersection::algorithm alg=intersection::FULL_RAY, const intersection::direction dir=intersection::VECTOR) const PrimitivePatch
projectPoints(const ToPatch &targetPatch, const vectorField &projectionDirection, const intersection::algorithm alg=intersection::FULL_RAY, const intersection::direction dir=intersection::VECTOR) const PrimitivePatch
surfaceTopo enum namePrimitivePatch
surfaceType() const PrimitivePatch
whichEdge(const edge &e) const PrimitivePatch
whichPoint(const label gp) const PrimitivePatch
~PrimitivePatch()PrimitivePatch [virtual]

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