BoundaryMesh typedef | faceTetPolyPatchFaceDecomp | |
boundaryMesh() const | tetPolyPatchFaceDecomp | [inline] |
calcCutEdgeIndices(const primitivePatch &p) const | faceTetPolyPatchFaceDecomp | [protected] |
calcLocalEdgesIndices(const primitivePatch &p) const | faceTetPolyPatchFaceDecomp | [protected] |
calcLocalPoints() const | faceTetPolyPatchFaceDecomp | [protected] |
calcMeshPoints(const primitivePatch &p) const | faceTetPolyPatchFaceDecomp | [protected] |
calcPointNormals() const | faceTetPolyPatchFaceDecomp | [protected] |
cutEdgeIndices() const | faceTetPolyPatchFaceDecomp | [virtual] |
declareRunTimeSelectionTable(autoPtr, faceTetPolyPatchFaceDecomp, polyPatch,(const polyPatch &patch, const tetPolyBoundaryMeshFaceDecomp &bm),(patch, bm)) | faceTetPolyPatchFaceDecomp | |
emptyTetPolyPatchFaceDecomp(const polyPatch &patch, const tetPolyBoundaryMeshFaceDecomp &bm) | emptyTetPolyPatchFaceDecomp | [inline] |
faceTetPolyPatchFaceDecomp(const polyPatch &, const tetPolyBoundaryMeshFaceDecomp &) | faceTetPolyPatchFaceDecomp | |
faceTriangles(const label faceID) const | faceTetPolyPatchFaceDecomp | [virtual] |
index() const | faceTetPolyPatchFaceDecomp | [inline, virtual] |
localEdgeIndices() const | faceTetPolyPatchFaceDecomp | [virtual] |
localPoints() const | faceTetPolyPatchFaceDecomp | [virtual] |
meshPoints() const | faceTetPolyPatchFaceDecomp | [virtual] |
name() const | faceTetPolyPatchFaceDecomp | [inline, virtual] |
New(const polyPatch &, const tetPolyBoundaryMeshFaceDecomp &) | faceTetPolyPatchFaceDecomp | [static] |
nFaces() const | faceTetPolyPatchFaceDecomp | [inline, virtual] |
patch() const | faceTetPolyPatchFaceDecomp | |
pointNormals() const | faceTetPolyPatchFaceDecomp | [virtual] |
size() const | faceTetPolyPatchFaceDecomp | [inline, virtual] |
tetPolyPatchFaceDecomp(const tetPolyBoundaryMeshFaceDecomp &bm) | tetPolyPatchFaceDecomp | [inline] |
triFaces() const | faceTetPolyPatchFaceDecomp | [virtual] |
TypeName("empty") | emptyTetPolyPatchFaceDecomp | |
Foam::faceTetPolyPatchFaceDecomp::TypeName("patch") | faceTetPolyPatchFaceDecomp | |
Foam::tetPolyPatchFaceDecomp::TypeName("basePatch") | tetPolyPatchFaceDecomp | |
updateMesh() | faceTetPolyPatchFaceDecomp | [virtual] |
~faceTetPolyPatchFaceDecomp() | faceTetPolyPatchFaceDecomp | [virtual] |
~tetPolyPatchFaceDecomp() | tetPolyPatchFaceDecomp | [inline, virtual] |