These are Commands for the server
g_forceTeamBalance (#)
This is used to help keep teams balanced. If the number was set at 2, A player may not join the team that has 2 extra players.
g_iniFile (filename.cfg)
This sets which init file to use. Its Best to use the default setting.
g_wf_warmup (time)
The default time on this is 60. This is similar to IDs g_warmup, However most map entities will not work until this time runs out. Doors, platforms, jumppads, teleports etc. Players also can not shoot weapons or use specials.
g_wfflags (bits)
Similar to g_dmflags. This allows you to disable a few things by adding values. A setting of 5 would disable turret grenades and homing rockets. 16 is regular CTF flag rules. No flag bases and flags are returnable when dropped.
WF_NO_FLYING 2
WF_NO_TURRET 4
WF_NO_GRAPPLE 8
WF_ZOID_FLAGCAP_ON 16
g_wf_spectimelimit (#)
This puts a time limit (in seconds) on how long a player can be in spectator before being booted from the server. If you want spectators to be kicked off the server after 10 minutes, set this to 600.
g_wf_banKicks (1/0)
This turns on/off the banning of players who get kicked by the ref and/or voted off by players on the server. When on, it will ban a kicked player until the next map.
g_droppacks (1/0)
This turns on/off ammo packs. Players drop these when they are killed. It also stops the nurse class from dropping the antidote upon death, if disabled.
Overtimelimit (time)
This gives “Over time” a limit. It will also display how much (time) is left to the client during over time.
Randomteams (1/0)
This sets all players to spectator after a map changes.