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iQuestSequenceCallback Struct Reference
This callback is fired when the sequences finished running properly. More...
#include <tools/questmanager.h>
Public Member Functions | |
virtual void | SequenceFinished (iQuestSequence *sequence)=0 |
Sequence finishes. |
Detailed Description
This callback is fired when the sequences finished running properly.It is not called it the sequence is aborted!
Definition at line 359 of file questmanager.h.
Member Function Documentation
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Sequence finishes.
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The documentation for this struct was generated from the following file:
- tools/questmanager.h
Generated for CEL: Crystal Entity Layer by doxygen 1.4.4