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iQuestStateFactory Struct Reference
A representation of a quest state in a quest factory. More...
#include <tools/questmanager.h>
Public Member Functions | |
virtual const char * | GetName () const =0 |
Get the name of this state. | |
virtual iQuestTriggerResponseFactory * | CreateTriggerResponseFactory ()=0 |
Create a new trigger response. |
Detailed Description
A representation of a quest state in a quest factory.A state is basically a collection of trigger response factories.
Definition at line 484 of file questmanager.h.
Member Function Documentation
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Create a new trigger response.
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Get the name of this state.
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The documentation for this struct was generated from the following file:
- tools/questmanager.h
Generated for CEL: Crystal Entity Layer by doxygen 1.4.4