Decides whether to draw the current local time beneath the FPS display. When set to 1, it will display 24 hour clock, when set to 2, it will display a 12 hour clock, with am/pm
When set to 1, will display the seconds as well on the time. Requires cg_drawTime set to either 1 or 2
The name of your current hud, which will be loaded upon startup
Put your SMG in weaponbank 2 (instead of bank 3) when you're a soldier with level 4 Heavy Weapons
Default: 1
format: /edithud elementName [value1] [value2] . . . . [valueX]
Current elementNames and (values) are as follows:
All items except skilltextX are part of the original ET hud. skillTextX is a textual representation of the xp levels, i.e. 0, 1, 2, 3, 4. The skill[box,pic,text] elements correspond as follows, 1 = class specific skills, 2 = battle sense, 3 = light weapons
Default scale values, where used, is 25 in the default ET hud.
upperright represents the spawn counter/game timer, clock, FPS normally displayed on the right side of the screen.
(x,y) are based on a 640 x 480 scale, regardless of the actual screen resolution that ET is running. Therefore (0,0) is upper left, (640,480) is lower right and (320, 240) is crosshairs
To disable an element entirely, set the first value to -1. Currently votefttext CANNOT be disabled