#include <soundengine.h>
Public Types | |
enum | EngineState { Stop, Play, Empty } |
Public Slots | |
bool | load (const KURL &file) |
void | pause () |
void | play () |
void | stop () |
Public Member Functions | |
SoundEngine (QObject *parent=0) | |
EngineState | state () |
|
Load a file |
|
Pause while playing |
|
Start |
|
stops, and unloads |