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OgreSceneManager.h File Reference

#include "OgrePrerequisites.h"
#include "OgreString.h"
#include "OgreSceneNode.h"
#include "OgrePlane.h"
#include "OgreQuaternion.h"
#include "OgreColourValue.h"
#include "OgreCommon.h"
#include "OgreSceneQuery.h"
#include "OgreAutoParamDataSource.h"
#include "OgreAnimationState.h"
#include "OgreRenderQueue.h"
#include "OgreRenderQueueSortingGrouping.h"
#include "OgreRectangle2D.h"
#include "OgrePixelFormat.h"
#include "OgreResourceGroupManager.h"
#include "OgreTexture.h"

Go to the source code of this file.

Namespaces

namespace  Ogre

Typedefs

typedef uint16 SceneTypeMask
 Bitmask containing scene types.

Enumerations

enum  SceneType {
  ST_GENERIC = 1, ST_EXTERIOR_CLOSE = 2, ST_EXTERIOR_FAR = 4, ST_EXTERIOR_REAL_FAR = 8,
  ST_INTERIOR = 16
}
 Classification of a scene to allow a decision of what type of SceenManager to provide back to the application. More...


Typedef Documentation

typedef uint16 Ogre::SceneTypeMask
 

Bitmask containing scene types.

Definition at line 2465 of file OgreSceneManager.h.


Enumeration Type Documentation

enum Ogre::SceneType
 

Classification of a scene to allow a decision of what type of SceenManager to provide back to the application.

Enumeration values:
ST_GENERIC 
ST_EXTERIOR_CLOSE 
ST_EXTERIOR_FAR 
ST_EXTERIOR_REAL_FAR 
ST_INTERIOR 

Definition at line 2470 of file OgreSceneManager.h.


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Last modified Sun Sep 17 15:39:14 2006