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Public Member Functions | |
spot_light_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) | |
Construct. | |
virtual | ~spot_light_node () throw () |
Destroy. | |
virtual spot_light_node * | to_spot_light () const |
Cast to a spot_light_node. | |
virtual void | renderScoped (openvrml::viewer &viewer) |
Render the scoped light. | |
Private Member Functions | |
virtual void | do_initialize (double timestamp) throw (std::bad_alloc) |
Initialize. | |
virtual void | do_shutdown (double timestamp) throw () |
Shut down. | |
Private Attributes | |
exposedfield< sfvec3f > | attenuation_ |
attenuation exposedField. | |
exposedfield< sffloat > | beam_width_ |
beamWidth exposedField. | |
exposedfield< sffloat > | cut_off_angle_ |
cutOffAngle exposedField. | |
exposedfield< sfvec3f > | direction_ |
direction exposedField. | |
exposedfield< sfvec3f > | location_ |
location exposedField. | |
exposedfield< sffloat > | radius_ |
radius exposedField. | |
Friends | |
class | spot_light_class |
Class object for SpotLight instances. |
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Construct.
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Destroy.
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Cast to a spot_light_node.
Reimplemented from openvrml::node. |
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Render the scoped light.
Reimplemented from openvrml::vrml97_node::abstract_light_node. |
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Initialize.
Reimplemented from openvrml::node. |
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Shut down.
Reimplemented from openvrml::node. |
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Class object for SpotLight instances.
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attenuation exposedField.
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beamWidth exposedField.
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cutOffAngle exposedField.
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direction exposedField.
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location exposedField.
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radius exposedField.
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