../common/persist.h
- Engine& operator >> ( Engine& ar, BaseObject *&ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, BaseObject const *ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, int8& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, int8 ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, uint8& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, uint8 ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, int16& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, int16 ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, uint16& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, uint16 ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, int32& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, int32 ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, uint32& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, uint32 ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, int64& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, int64 ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, uint64& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, uint64 ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, float& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, float ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, double& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, double ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, string& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, string ob) THROWS (Engine::Exception)
- Engine& operator >> ( Engine& ar, bool& ob) THROWS (Engine::Exception)
- Engine& operator << ( Engine& ar, bool ob) THROWS (Engine::Exception)
- template<class T> Engine& operator << ( Engine& ar, vector<T> const& ob) THROWS (Engine::Exception)
- template<class T> Engine& operator >> ( Engine& ar, vector<T>& ob) THROWS (Engine::Exception)
- template<class Key, class Value> Engine& operator << ( Engine& ar, map<Key,Value> const & ob) THROWS (Engine::Exception)
- template<class Key, class Value> Engine& operator >> ( Engine& ar, map<Key,Value>& ob) THROWS (Engine::Exception)
file.h
- typedef unsigned long pos_t
- enum {FILE_OPEN_READONLY = O_RDONLY, FILE_OPEN_WRITEONLY = O_WRONLY, FILE_OPEN_READWRITE = O_RDWR, FILE_OPEN_APPEND = O_WRONLY | O_APPEND, FILE_OPEN_SYNC = O_RDWR | O_SYNC, FILE_OPEN_SYNC = O_RDWR, FILE_OPEN_TRUNCATE = O_RDWR | O_TRUNC }
- bool isDir (const char *path)
- bool isFile (const char *path)
- bool isDevice (const char *path)
- bool canAccess (const char *path)
- bool canModify (const char *path)
slog.h
socket.h
- typedef unsigned short tpport_t
- ostream & operator<< (ostream &os, const InetAddress &ia)
- inline struct in_addr getaddress (const InetAddress &ia)
thread.h
- typedef pthread_t cctid_t
- typedef unsigned long timeout_t
- typedef int signo_t
- Thread * getThread (void)
- inline void * getKey (ThreadKey &tk)
- inline void setKey (ThreadKey &tk, void *ptr)
- inline void operator ++ (Mutex &m)
- inline void operator -- (Mutex &m)
- inline void operator ++ (Semaphore &s)
- inline void operator -- (Semaphore &s)
- inline void operator ++ (Event &s)
- inline void operator -- (Event &s)
- inline void signal (Thread &th, int signo)
- inline void signal (Event &ev)
- inline void signal (Semaphore &sem)
- inline void wait (Semaphore &sem)
- inline void wait (Event &ev, timeout_t timer)
- inline void reset (Event &ev)
- inline int get (Buffer &b, void *o)
- inline int put (Buffer &b, void *o)
- inline int peek (Buffer &b, void *o)
- int operator++ (MutexCounter &mc)
- int operator-- (MutexCounter &mc)
- void ccxx_sleep (timeout_t msec)
- void ccxx_yield (void)
- void wait (signo_t signo)
- void pdetach (void)
#include <../common/persist.h>
serialize a vector of some serializable content to
the engine
#include <../common/persist.h>
deserialize a vector of deserializable content from
an engine.
#include <../common/persist.h>
serialize a map with keys/values which both are serializeable
to an engine.
#include <../common/persist.h>
deserialize a map with keys/values which both are serializeable
from an engine.
typedef unsigned long pos_t |
#include <file.h>
EMACS **
Local variables:
mode: c++
c-basic-offset: 8
End:
typedef unsigned short tpport_t |
#include <socket.h>
Transport Protocol Ports.
Generated by: dyfet@home.sys on Fri Aug 11 16:43:58 200. |