Toolbar buttons

The first ten toolbar buttons correspond to the ten parameters which define the view. The angle buttons, labelled xy to zw, can changed by dragging the dot around. When you let go, the fractal will update. You can see the angle's current value in degrees in the status bar. By the way, the zw angle does work, you just can't see its effects until you rotate in some other dimensions first.

The four position buttons, x,y,z and w, can be clicked up or down to alter the view. They move the center of the screen by one third of the current image size with each click. Note that these don't actually move the view along the standard axes, but along axes rotated relative to the current view.

The Undo and Redo buttons should be fairly obvious. You can undo as many times as you like. Note that undo also affects parameters such as color, not just position on screen.

The Explorer mode helps you find neat-looking fractals easily. It divides the screen into 9 sections; the central section is the main image - you can click on this to zoom in, or update it as normal. The other eight images around the edges are "mutant" versions of the main image - they're formed by starting with the base parameters and randomly changing them a bit. Whenever you change the main images, you get a whole new set of mutants. If you like a mutant more than the main picture, click on it to move it to the middle - it then becomes the main picture and you get eight new mutants based on the new main image. To return to normal mode, click the Explorer button again.

The "weirdness slider" determines how different the mutants are from the standard image. If it's set to 1.0, they're almost unrecognizable - if it's 0.0, they're exactly the same. You can also generate more mutants with the refresh button.