OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the ARB_texture_compression extension, see
http://www.opengl.org/registry/specs/ARB/texture_compression.txt
.
Synopsis
glCompressedTexImage3D
::
GLenum
->
GLint
->
GLenum
->
GLsizei
->
GLsizei
->
GLsizei
->
GLint
->
GLsizei
->
Ptr
a ->
IO
()
glCompressedTexImage2D
::
GLenum
->
GLint
->
GLenum
->
GLsizei
->
GLsizei
->
GLint
->
GLsizei
->
Ptr
a ->
IO
()
glCompressedTexImage1D
::
GLenum
->
GLint
->
GLenum
->
GLsizei
->
GLint
->
GLsizei
->
Ptr
a ->
IO
()
glCompressedTexSubImage3D
::
GLenum
->
GLint
->
GLint
->
GLint
->
GLint
->
GLsizei
->
GLsizei
->
GLsizei
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
glCompressedTexSubImage2D
::
GLenum
->
GLint
->
GLint
->
GLint
->
GLsizei
->
GLsizei
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
glCompressedTexSubImage1D
::
GLenum
->
GLint
->
GLint
->
GLsizei
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
glGetCompressedTexImage
::
GLenum
->
GLint
->
Ptr
a ->
IO
()
gl_COMPRESSED_ALPHA
::
GLenum
gl_COMPRESSED_LUMINANCE
::
GLenum
gl_COMPRESSED_LUMINANCE_ALPHA
::
GLenum
gl_COMPRESSED_INTENSITY
::
GLenum
gl_COMPRESSED_RGB
::
GLenum
gl_COMPRESSED_RGBA
::
GLenum
gl_TEXTURE_COMPRESSION_HINT
::
GLenum
gl_TEXTURE_COMPRESSED_IMAGE_SIZE
::
GLenum
gl_TEXTURE_COMPRESSED
::
GLenum
gl_NUM_COMPRESSED_TEXTURE_FORMATS
::
GLenum
gl_COMPRESSED_TEXTURE_FORMATS
::
GLenum
Functions
glCompressedTexImage3D
::
GLenum
->
GLint
->
GLenum
->
GLsizei
->
GLsizei
->
GLsizei
->
GLint
->
GLsizei
->
Ptr
a ->
IO
()
Source
glCompressedTexImage2D
::
GLenum
->
GLint
->
GLenum
->
GLsizei
->
GLsizei
->
GLint
->
GLsizei
->
Ptr
a ->
IO
()
Source
glCompressedTexImage1D
::
GLenum
->
GLint
->
GLenum
->
GLsizei
->
GLint
->
GLsizei
->
Ptr
a ->
IO
()
Source
glCompressedTexSubImage3D
::
GLenum
->
GLint
->
GLint
->
GLint
->
GLint
->
GLsizei
->
GLsizei
->
GLsizei
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
Source
glCompressedTexSubImage2D
::
GLenum
->
GLint
->
GLint
->
GLint
->
GLsizei
->
GLsizei
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
Source
glCompressedTexSubImage1D
::
GLenum
->
GLint
->
GLint
->
GLsizei
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
Source
glGetCompressedTexImage
::
GLenum
->
GLint
->
Ptr
a ->
IO
()
Source
Tokens
gl_COMPRESSED_ALPHA
::
GLenum
Source
gl_COMPRESSED_LUMINANCE
::
GLenum
Source
gl_COMPRESSED_LUMINANCE_ALPHA
::
GLenum
Source
gl_COMPRESSED_INTENSITY
::
GLenum
Source
gl_COMPRESSED_RGB
::
GLenum
Source
gl_COMPRESSED_RGBA
::
GLenum
Source
gl_TEXTURE_COMPRESSION_HINT
::
GLenum
Source
gl_TEXTURE_COMPRESSED_IMAGE_SIZE
::
GLenum
Source
gl_TEXTURE_COMPRESSED
::
GLenum
Source
gl_NUM_COMPRESSED_TEXTURE_FORMATS
::
GLenum
Source
gl_COMPRESSED_TEXTURE_FORMATS
::
GLenum
Source
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