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Class GDIMAGE
Class GDIMAGE drawing grpahpics primitives( rectangle, oval, lines...)
and working with PNG,JPEG,... formats.
Original introduction the libgd
and see introduction for a gd* functions
and business graphics
Simple example:
im=GdImageNew(200, 200)
// creating colors
white=im:newColor(255, 255, 255) // white
black=im:newColor() // black
red=im:newColor(255) // red
blue=im:newColor(,,255) // blue
yellow=im:newColor(255, 255) // yellow
fon=im:newColor(0xDE,0xEF,0xF5) // gray
// fills image to white color
im:fill(0, 0, fon)
im:filledArc(100, 100, 45, 45, yellow)
// creating brush
luch=GdImageNew(3, 3)
luch:fill(0, 0, luch:newColor(255, 255))
im:setBrush(luch)
cx =100
cy = 100
for i=0 to 180 step 45
x1 = cos(PI*i/180) * 60 + cx
y1 = sin(PI*i/180) * 60 + cy
x2 = cos(PI*(i+180)/180) * 60 + cx
y2 = sin(PI*(i+180)/180) * 60 + cy
im:line(x1, y1, x2, y2, GDSTYLE_BRUSHED)
next
im:filledArc(93, 90, 6, 6, blue)
im:filledArc(107, 90, 6, 6, blue)
im:string("Hello world!", 50, 50, GDFONT_LARGE, black)
im:stringVector("Привет мир!", 50, 150, 300, 0, black)
im:filledTruncSector(100, 100, 30, 30, 26, 26, 40, 140, red)
im:toPNG("asdf.png")
Well picture!
Attributes
Attributes name |
Attributes value |
fileName | string |
fileType | GDFILE_PNG | GDFILE_GD | GDFILE_GD2 | GDFILE_XBM | GDFILE_JPEG |
sizeX | numeric |
sizeY | numeric |
color | numeric |
image | numeric |
Methods/Functions
gd:create(sizeX, sizeY)
Create new image sizes sizeX x sizeY
gd:fromFile(fileName[, fileType=GDFILE_PNG])
create new image from file fileName and types fileType
(by default fileType=GDFILE_PNG)
gd:fromPNG(fileName)
create new image from file fileName and types GDFILE_PNG
gd:fromGD(fileName)
create new image from file fileName and types GDFILE_GD
gd:fromGD2(fileName)
create new image from file fileName and types GDFILE_GD2
gd:fromXBM(fileName)
create new image from file fileName and types GDFILE_XBM
gd:fromJPEG(fileName)
create new image from file fileName and types GDFILE_JPEG
метод gd:destroy()
destroyed image
gd:toFile(fileName[, fileType=GDFILE_PNG])
Writing image to fileName and types fileType
gd:toPNG(fileName)
Writing image to fileName and types GDFILE_PNG
gd:toGD(fileName)
Writing image to fileName and types GDFILE_GD
gd:toGD2(fileName)
Writing image to fileName and types GDFILE_GD2
gd:toJPEG(fileName)
Writing image to fileName and types GDFILE_JPEG
gd:setColor(color)
Sets foreground color.
color_index=gd:getColor(color)
Get foreground color.
color_index=gd:newColor([Red], [Green], [Blue])
Create and allocate new color.
By default Red=0, Green=0, Blue=0
gd:transparent(color_index)
Sets transparent color
gd:interlace(interlace)
Sets image interlace
gd:compare(imageCmp)
Compare image with imageCmp bit by bit.
imageCmp - it's image or object GDIMAGE class.
gd:info(index, color_Index)
Get informations about index:
GDINFO_COLORSTOTAL
GDINFO_TRANSPARENT
GDINFO_INTERLACED
GDINFO_COLORRED
GDINFO_COLORGREEN
GDINFO_COLORBLUE
GDINFO_SIZEX
GDINFO_SIZEY
gd:getPixel(x, y)
Gets color_index in point x, y
gd:setPixel(x, y[, color])
Draws a point in x, y, using color color. If color==NIL, using foregroud color
gd:bound(x, y)
Return .t. if point x, y belong image
gd:line(x1, y1, x2, y2[, color])
Draws a line, using color color. If color==NIL, using foregroud color
gd:dashedLine(x1, y1, x2, y2[, color])
Draws dashed line, using color color. If color==NIL, using foregroud color
gd:rectagle(x1, y1, x2, y2[, color])
Draws rectangle, using color color. If color==NIL, using foregroud color
gd:filledRectagle(x1, y1, x2, y2[, color])
Draws filled rectangle, using color color. If color==NIL, using foregroud color
gd:arc(cx, cy, width[, high, begangle, endangle, color])
Draws an arc, using color color. If color==NIL, using foregroud color
cx the x coordinate
cy the y coordinate
width the width of the bounding rectangle.
height the height of the bounding rectangle.
startangle the start angle of the arc
endangle the end angle of the arc
By default: high=width, begangle=0, endangle=360
gd:filledArc(cx, cy, width[, high, color])
Draws filled arc, using color color. If color==NIL, using foregroud color
By default: high=width
gd:sector(cx, cy, width[, high, begangle, endangle, color])
Draws a sector, using color color. If color==NIL, using foregroud color
cx the x coordinate
cy the y coordinate
width the width of the bounding rectangle.
height the height of the bounding rectangle.
startangle the start angle of the sector
endangle the end angle of the sector
By default: high=width, begangle=0, endangle=360
gd:filledSector(cx, cy, width[, high, begangle, endangle, color])
Draws filled sector, using color color. If color==NIL, using foregroud color
By default: high=width, begangle=0, endangle=360
gd:truncSector(cx, cy, width, high, widthtrunc, hightrunc, begangle, endangle, color)
Draws truncated sector, using color color. If color==NIL, using foregroud color
cx the x coordinate
cy the y coordinate
width the external width of the bounding rectangle.
height the external height of the bounding rectangle.
widthtr the internal width of the bounding rectangle.
heighttr the internal height of the bounding rectangle.
startangle the start angle of the sector
endangle the end angle of the sector
By default: high=width, begangle=0, endangle=360
метод gd:filledTruncSector(cx, cy, width, high, widthtrunc, hightrunc, begangle, endangle, color)
Draws filled truncated sector, using color color. If color==NIL, using foregroud color
By default: high=width, begangle=0, endangle=360
gd:polygon(bounds[, color])
Draws a polygon, using color color. If color==NIL, using foregroud color
bounds = {{x1, y1}, {x2, y2}, ..., {xn, yn}} - points of polygon
gd:filledPolygon(bounds[, color])
Darws filled polygon, using color color. If color==NIL, using foregroud color
bounds = {{x1, y1}, {x2, y2}, ..., {xn, yn}} - points og polygon
gd:fill(x, y[, color])
Fills image using color color. If color==NIL, using foregroud color
begining with x, y in colors bounds.
gd:fillToBorder(x, y, bordercolor[, color])
Fills image to color bounds, using color color. If color==NIL, using foregroud color
gd:setBrush(imagePtrBrush)
Sets image brush
imagePtrBrush - it's simple image or object of GDIMAGE class.
gd:setTile(imagePtrTile)
Sets image tile.
imagePtrTile - it's image or object of GDIMAGE class.
gd:setStyle(colorsArray)
Sets lines style
gd:char(str, x, y, font[, color])
gd:charUp(str, x, y, font[, color])
gd:string(str, x, y, font[, color])
gd:stringUp(str, x, y, font[, color])
Draws symbol or string, using color color and font font. If color==NIL, using foregroud color
font:
GDFONT_GIANT
GDFONT_LARGE
GDFONT_NEDIUMBOLD
GDFONT_SMALL
GDFONT_TINY
Methods charUp() и stringUp() drawing rotateted symbol or string an 270
gd:charRotate(str, x, y, font[, angle, color])
gd:stringRotate(str, x, y, font[, angle, color])
Draws rotateted an angle symbol or string, using color color and font font. If color==NIL, using foregroud color
By default: angle=0
gd:charVector(str, x, y, fontSize[, angle, color])
gd:stringVector(str, x, y, fontSize[, angle, color])
Draws rotateted an angle symbol or string in vectors graphics,
using color color and size font fontSize. If color==NIL, using foregroud color
By default: angle=0
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© Ю.Хныкин, uri@itk.ru, 2000