QGLViewer features

Most of the viewer's functionalities are illustrated by an example, that is referenced by the sphere

Main features

and also...

Philosophy

Classical 3D viewer features are directly available, so that you can quickly start the development of a new application, focussing on what is drawn instead of how to make the computer draw it.
All these functions are very easy to use in your application code. For instance, if you find that you need to move an object of your scene with the mouse, at most 4 lines of code need to be added.
See the different examples to get an more precise idea. Send an email if you think of a new feature.

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