![]() |
![]() |
![]() |
EventDance - Documentation and Reference Manual | ![]() |
---|---|---|---|---|
Top | Description | Object Hierarchy | Signals |
struct EvdThrottledInputStream; struct EvdThrottledInputStreamClass; EvdThrottledInputStream * evd_throttled_input_stream_new (GInputStream *base_stream
); gsize evd_throttled_input_stream_get_max_readable (EvdThrottledInputStream *self
,guint *retry_wait
); void evd_throttled_input_stream_add_throttle (EvdThrottledInputStream *self
,EvdStreamThrottle *throttle
); void evd_throttled_input_stream_remove_throttle (EvdThrottledInputStream *self
,EvdStreamThrottle *throttle
);
struct EvdThrottledInputStreamClass { GFilterInputStreamClass parent_class; /* signal prototypes */ void (* delay_read) (EvdThrottledInputStream *self, guint wait, gpointer user_data); };
EvdThrottledInputStream * evd_throttled_input_stream_new
(GInputStream *base_stream
);
gsize evd_throttled_input_stream_get_max_readable (EvdThrottledInputStream *self
,guint *retry_wait
);
|
. [out] |
void evd_throttled_input_stream_add_throttle (EvdThrottledInputStream *self
,EvdStreamThrottle *throttle
);
void evd_throttled_input_stream_remove_throttle (EvdThrottledInputStream *self
,EvdStreamThrottle *throttle
);
"delay-read"
signalvoid user_function (EvdThrottledInputStream *evdthrottledinputstream,
guint arg1,
gpointer user_data) : Action
|
the object which received the signal. |
|
user data set when the signal handler was connected. |